It’s time again to look at one of the first and most noteworthy of the modern OSR zines, Fight On! Last time we examined this book was for issues 1-4, so it follows of course that this review would cover issues 5-8 in a similar fashion. I ended up rather liking the simple format of the prior short-form reviews of each issue, so I think I’ll keep it up for zines until somebody shows me a better format.
Fight On!, for those of you out there stumbling upon this for the first time, was (is? since #15 is rumored to be on the way at last!) a zine started in 2008 for the growing old school gaming movement, and proved to be the launchpad for a lot of the great minds in our hobby today – great artists, great writers, great designers all got their start here and many of them made big names for themselves. You can find my review of issues #1-4 over here if you’re curious about what came before this batch.
Fight On! #5, Spring 2009
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1. ART Lee Barber contributed eight pieces in this issue and they’re all very fun, very distinct pieces. The cat is especially memorable, but the gator and the mounted troglodyte pieces are fantastic drawings worthy of being singled out as well. Paul Fini shows up on page 68 with a really neat image that wouldn’t be out of place in most books produced in the 80s. The late Steve Zieser is also represented here and he did a great job – I purchased the Kickstarter Exclusive version of the Advanced Labyrinth Lord hardcover with his art on it because I am such a fan of his art. He just truly got the right feeling for his works. As a fun art credit aside, author Jeff Rients gets another rare art shout out in this for cooking up the Erol Otus contest logo.
2. CONTENTS This issue really feels like a zine that has a rhythm going. There’s a few offerings from Jeff Rients and Gabor Lux, who we now know as accomplished content creators besides, and even a guest spot by Tim Kask of TSR fame.
3. STANDOUTS Hands down the winner for my attention in this issue is Lee Barber’s The Tomb of Ixtandraz on pp. 11-17. It’s a classic D&D adventure through and through, with his accompanying artwork lending a really great aesthetic to the entire work. This contest winner was selected from amongst a number of submissions, judged by folks like James Ward and Frank Mentzer. It’s a seven-page adventure to seek the rumored treasures of a lost mage from the ruins of his once-impressive complex for 4th-6th level characters from the clutches of golems, constructs, the undead, traps galore, and more. It really feels like it could have been featured in an issue of Dungeon magazine and was the biggest attention grabber in this issue, hands down.
4. OVERALL Coming in just under 90 pages, this issue is a good size and has a steady stream of interesting, playable content throughout the book – but it’s not the best issue in the series.
Fight On! #6, Summer 2009
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Fight On! #7, Fall 2009
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Fight On! #8, Winter 2010
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3. STANDOUTS The thing that grabbed me for sure is Jeff Rients’ interview with Erol Otus on pp.77-80. Otus is an absolutely top tier TSR-era artist in my books – I’m not sure what it is about his style that is so lovely to me. Maybe it’s my association of B/X with it in general, conflating my great love of B/X D&D and the sense of unexplored horizons I had as a kid leafing through those books with his art. I think there’s more to it than that, though. I really love his art, so it’s just great to see him capably interviewed. There’s a contribution from Zak S., later to be the author of OSR favorites like Vornheim and Maze of the Blue Medusa; he provides a very table-ready d100 chart of NPC quirks on pp. 28-30, so you can quickly differentiate what you expected to be background white noise from the other background white noise when your players decide they’re suddenly very interested in the nameless blacksmith who was definitely named Moldirk the Crow-Fearing the entire time. I loved the Blue Snail on p. 23 by Geoffrey McKinney and Cal (inspired by Samuel Kisko) – what a tremendous idea! I’ve played games with towns on the back of turtles, but the adorable snail here is terrific and the details around it are absolutely lovely.
That’ll do it for this installment in my series of zine reviews; as always, let me know what you think about the format I’m using – since it’s gonna get used for more Fight On! and eventually others like Knockspell and Black Pudding as I go through the massive amount of stuff I have that I wasn’t around to review when it was new. I don’t know if I am married to the format yet, though I do like the relative brevity. Since Ignatius Umlaut didn’t email me in a fit of rage last time, I suspect we’re safe to keep using screenshots of tables of contents and cover pages; if this is not the case, Mr. Umlaut, and you’re lurking out there, feel free to give me a shout on Twitter @dungeonspossums or via the contact me link at the bottom of the blog and let me know.
Thanks for taking the time to review FO. I forget if there is a compilation for issues 9-14, but there is much more content than the early issues. In return for the praise, here is a link to my OSR projects since FO closed shop: https://drive.google.com/drive/folders/1e1JwI6Pd9dNrdZ9r4yzsiQI4ZHrQu_T6?usp=sharing
Lee, I can't tell you how delightful it is to see you here in my little blog! I have heard rumors that Fight On! is returning soon, but even if it isn't, I hope we can find a home for your brand of adventure going forward – it really is terrific stuff. Can always use more of that quality. Cheers on the link
Actually, come to think of it, do you mind me promoting that link and sharing it about widely?
FO contributors like me have been waiting 2+ years to see the content we provided get released in a 15th issue. Rather than link to the mess as a whole, I'd prefer that you select one thing that you liked/wanted to review? Then I can provide an individual link. You have a lot to read now lol.